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Stick rpg walk through
Stick rpg walk through




stick rpg walk through

When you wake up, examine the haystack to the left. Return back to the previous room and grab the haystack. Try to return to your room, you will see that is blocked. After this pick up Gori and leave the room. Once again, leave the room and come back. When you can no longer find the girl by examining, activate your sense of smell to find her. Grab the meat to the left and offer it to her, but she won't take it quite yet. Then examine the haystack where the girl is hiding. Go to the west side to the main lobby, Gori is found in the cave northeast, the one marked with a bone. Hard Rock (Cloud right under the Dinosaur Bone)Īfterwards, head back to your room in the cave.When you have collected enough meat, Pogo will make a sign of the elder's face. Report back to the elder. Touch any of the clouds on the screen until you engage in combat. Talk to him, there will a be a tutorial for Pogo's unique ability. Go up around the path and find the elder. Then open the drawer to the left to grab a stick. Then leave the room. Enter the room with the Elder and talk to him. Look for him to the room in the northwest side of the area. With that done, your objective is to find the Elder and speak with him. If you still feel undergeared, read the item exchange for a list of items you can forge. Although there are plenty of items you can create, the spear is a great weapon to start out with. Then if you combine the stone knife and a stick, it will forge you the Quick Spear.

stick rpg walk through

The combo of using the Hard Rock and Bone can let your forge a stone knife. You can actually exchange for a very powerful weapon early on with the random materials you just found. For more detailed related to the trading system, check our Tribe Artisan item Crafting guide The item crafting/trading system is very useful in obtaining new equipment. You will find a caveman, the Tribe Artisan, that you can trade items with - he'll then craft them into better items. Then check the room to the very southwest side. Then wake up your buddy and leave the room. Explore the rooms to the right to find items. For this, you'll want to collect as many items as you can - which this walkthrough will help you to do - and 'feed' them to the Artisan NPC, who will give you high quality items in return.įirst, check the shelf to the left to find a stick. The length of this scenario is also much longer than most of the others, and plays out in a style more attuned to typical JRPG fare.Īs well as the language gimmick, this chapter also features a unique gameplay mechanic in the form of a crafting system. Navigation throughout this chapter is spoken through signs and grunts, rather than text and voice acting. The Prehistory scenario of Live A Live has a unique gimmick where words haven’t been invented yet.

stick rpg walk through

Live A Live Prehistory walkthrough: Caveman Orientation Lucky for you, we've got the language to give you a walkthrough to this chapter. Pogo's adventures in Live A Live take place in Prehistory - in a time even before language. Guided by their nose, they track game and find shelter, and learn much of the world and its danger. Bereft of spoken words, they rely on their sense to survive - in particular, a powerful sense of smell. In a forgotten era before kings and kingdom, a young man comes of age, and is given permission by his tribe's stern elder to go forth and hunt together with his best friend Gori. For similar for every other chapter, head to our Live A Live walkthrough contents hub for our other chapter guides.

Stick rpg walk through how to#

This page is a complete Prehistory walkthrough, dealing with everything in the chapter including compulsory content, treasures and items to find, and even how to beat King Mammoth, an optional super-boss. This is a medium-difficulty chapter, and is a good choice of first chapter to play. You'll play as Pogo, a tribal man coming of age in prehistory. It's a chapter that plays more like a traditional RPG, with less in the way of gimmicks. Prehistory is the earliest of the chapters in Live A Live, which is why it's nicknamed 'The First' - which makes sense given that it takes place all the way back in Prehistoric times.






Stick rpg walk through