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Some of the tracks you mention (shifting sands, lighthouse) are actually still in a game, upgraded but nonetheless mostly the same track.Īs for hardware requirements, we are aware we could do better and next version should play a bit smoother on some systems, and we will keep on optimising. Many of the new tracks also serve to smooth out driving by improving physics, etc. Since STK is open-source, however, you can easily use other music if you wish by replacing the music files in the datafiles.Īs for the old tracks that were removed or upgraded, we understand that some people might like the old tracks, but we do also need to keep improving, we can't ship a game in 2017 with graphicals from several generations ago. Obviously music tastes vary a lot between individulas so there is no way everyone will like our choices. We pick the music that we have, and the music that we personally feel is the best. Regarding music, honestly this is very subjective and it is impossible to please everyone. tux Posts: 62 Joined:, 13:48 Location: Warsaw, Poland I don't know how run my favorite version of STK in Linux Mageia 5. I can't run because problem with dependiences. In new Linux distributions user can't get favorite version of STK (0.5, 0.6.2 etc.) I downloaded SuperTuxKart 0.6.2 from SourceForge but.
#Supertuxkart where are the graphics options download#
Game availability: In old versions of Linux player could download SuperTuxKart 0.6.2 and enjoy this version. What about very old computers which don't have powerful graphics card? powerful graphics card! In new version player got A LOT of graphics options! For new players, these options can be difficult. In new version I can play only on stronger computer with. Hardware requirements: The old version I can play on every computer: weaker and stronger. In new version player is driving to next challenge. Player could choose challenge and play without entering Story Mode.
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But in 0.6.2 challenges had big buttons with description. (Easy, Normal etc.) Story Mode is also nice. Of course, these tracks can be downloaded from Addons page but there are NOT in challenges.Ĭhallenges: This is nice that player can choose difficulties of challenge. In current version I don't see this tracks. Tux Tollway, the old Shifting Sands, Canyon, Skyline, Around the Lighthouse etc. Tracks: Some of tracks was amazing in STK 0.6.2. In my opinion, if you wanted change music, you should keep old music. But I saw that in new version you replaced old music to another music without user's choice about next music. Music: STK music (0.6.2a) was first music which I interested in. I watched STK development on blog and I was happy when I saw annoucement about new version. That is how I compiled it locally in order to get it to work, with -DBUILD_RECORDER=0.Hi! I would like explain my opinion about SuperTuxKart ( viewtopic.php?f=17&t=6730&p=67230&hilit=My+opinion#p67230). I have it working as I mentioned, but I think I need an executable compiled without libopenglrecorder.so.0. supertuxkart: error while loading shared libraries: libopenglrecorder.so.0: cannot open shared object file: No such file or directory snap/supertuxkart/408/usr/bin/supertuxkart: error while loading shared libraries: libopenh264.so.4: cannot open shared object file: No such file or directoryĮxecuting from /snap/supertuxkart/408/usr/bin/supertuxkart gives this error: snap/bin/supertuxkart gives this output:ĮRROR: ld.so: object '/usr/lib/arm-linux-gnueabihf/libarmmem-$.so' from /etc/ld.so.preload cannot be preloaded (cannot open shared object file): ignored. I removed and readded supertuxkart via snap. So four tires and in the middle of tires like a slice through the kart and the character. I compiled my moved the graphics down to '2' and saw only a single line through the kart and the character of what it should look like. The folder does not get re-created.ĮDIT: On the 1.1. supertuxkart: error while loading shared libraries: libopenglrecorder.so.0: cannot open shared object file: No such file or directoryĮDIT: Removing /home/pi/snap doesn't do anything. I'll check the folder contents and see if that gets the snap build going.ĮDIT: In /home/pi/snap/supertuxkart I found the openh264 libs and a bunch of other stuff.Įxecuting /snap/supertuxkart/408/usr/bin/supertuxkart now just gives an error. Also tried disabling animated characters and that didn't help either. Trying what was recommended and adding in graphical_restrictions.xml didn't help.
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